A Position On Considerations In UML Design of Aspects

Aspect-Oriented Software Development has been popularized primarily as an approach to coding since the late 1990’s [9, 10] although put forward as an approach applicable to the larger design-through-codingaspects of development since the early part of that decade [1, 7]. In addressing the need for design representations of the same kind of separation of concerns addressed in coding, a rush to simply represent coding-level artifacts in the design must be avoided, and the issues of difference in intent and difference in expression of various design artifacts must be taken into account. This paper addresses some of the considerations. The following sections discuss the general impact of level-of-design, of packaging, and of aspect attachment, and then review several relevant UML diagrams to discuss the impact of these on how aspect information may best fit into those diagrams.

By: William H. Harrison, Peri L. Tarr, Harold L. Ossher

Published in: RC22409 in 2002

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