Efficient Buffer Management for Scalable Media-on-Demand

Copyright 2003 Society of Photo-Optical Instrumentation Engineers. This paper was (will be) published in and is made available as an electronic reprint [preprint] with permission of SPIE. Single print or electronic copies for personal use only are allowed. Systematic or multiple reproduction, distribution to multiple locations through an electronic listserver or other electronic means, duplication of any material in this paper for a fee or for commericial purposes, or modification of the content of the pater are all prohibited. By choosing to view or print this document, you agree to all the provisions of the copyright law protecting it.

Widespread availability of high-speed networks and fast, cheap computation have rendered high-quality Media-on-Demand (MoD) feasible. Research on scalable MoD has resulted in many efficient schemes that involve segmentation and asynchronous broadcast of media data, requiring clients to buffer and reorder out-of-order segments efficiently for serial playout.
In such schemes, buffer space requirements run to several hundred megabytes and hence require efficient buffer management techniques involving both primary memory and secondary storage: while disk sizes have increased exponentially, access speeds have not kept pace at all.
The conversion of out-of-order arrival to in-order playout suggests the use of external memory priority queues, but their content-agnostic nature prevents them from performing well under MoD loads. In this paper, we propose and evaluate a series of simple heuristic schemes which, in simulation studies and in combination with our scalable MoD scheme, achieve significant improvements in storage performance over existing schemes.

By: Marcel Waldvogel, Wei Deng and Ramaprabhu Janakiraman

Published in: SPIE Proceedings, volume 5019, (no ), pages 192-9 in 2003

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