Real-Time Issues for Clustered Multimedia Servers

In this paper, we investigate the suitability of clustered architectures (consisting of a set of nodes, each with a local disk array, connected by a high bandwidth switch or network) for designing scalable multimedia servers, that can support thousands of concurrent streams. Specifically, we evaluate the effects of: (i) architectural design of the cluster, (ii) the stripe unit size, and (iii) read-ahead buffering and scheduling, on the real-time performance guarantees provided by the server. We develop an analytical model of clustered multimedia servers, to analyze the effects of these parameters, and then validate it through extensive simulations. We present and discuss our results.

By: Renu Tiwari, Rajat Mukherjee, Daniel M. Dias and Harrick M. Vin (Univ. Texas at Austin)

Published in: RC20020 in 1995

LIMITED DISTRIBUTION NOTICE:

This Research Report is available. This report has been submitted for publication outside of IBM and will probably be copyrighted if accepted for publication. It has been issued as a Research Report for early dissemination of its contents. In view of the transfer of copyright to the outside publisher, its distribution outside of IBM prior to publication should be limited to peer communications and specific requests. After outside publication, requests should be filled only by reprints or legally obtained copies of the article (e.g., payment of royalties). I have read and understand this notice and am a member of the scientific community outside or inside of IBM seeking a single copy only.

3613.ps.gz

Questions about this service can be mailed to reports@us.ibm.com .