Fun and work are becoming intertwined in employees’ experiences. Whether through serious games, social software, best practices, or corporate culture, fun at work is shaping how workers collaborate with each other. This workshop seeks to bring together a diverse community exploring research related to fun in a work context. Through position papers and interactive discussions, participants will discuss what does it mean to “have fun” in a work context, why fun is important at work, how can fun be communicated through design, and how can fun be measured.

By: Li-Te Cheng; N. Sadat Shami; Mark Blythe; Nathan Bos

Published in: RC24888 in 2009


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